#endif
if (!p)
p = mempool_alloc(&trans->c->btree_paths_pool, GFP_NOFS);
+ /*
+ * paths need to be zeroed, bch2_check_for_deadlock looks at paths in
+ * other threads
+ */
trans->paths = p; p += paths_bytes;
trans->updates = p; p += updates_bytes;
struct btree_path *path;
struct btree_bkey_cached_common *b;
static char lock_types[] = { 'r', 'i', 'w' };
- unsigned l;
+ unsigned l, idx;
if (!out->nr_tabstops) {
printbuf_tabstop_push(out, 16);
prt_printf(out, "%i %s\n", trans->locking_wait.task->pid, trans->fn);
- trans_for_each_path(trans, path) {
+ trans_for_each_path_safe(trans, path, idx) {
if (!path->nodes_locked)
continue;
#define trans_for_each_path(_trans, _path) \
trans_for_each_path_from(_trans, _path, 0)
+static inline struct btree_path *
+__trans_next_path_safe(struct btree_trans *trans, unsigned *idx)
+{
+ u64 l;
+
+ if (*idx == BTREE_ITER_MAX)
+ return NULL;
+
+ l = trans->paths_allocated >> *idx;
+ if (!l)
+ return NULL;
+
+ *idx += __ffs64(l);
+ EBUG_ON(*idx >= BTREE_ITER_MAX);
+ return &trans->paths[*idx];
+}
+
+/*
+ * This version is intended to be safe for use on a btree_trans that is owned by
+ * another thread, for bch2_btree_trans_to_text();
+ */
+#define trans_for_each_path_safe_from(_trans, _path, _idx, _start) \
+ for (_idx = _start; \
+ (_path = __trans_next_path_safe((_trans), &_idx)); \
+ _idx++)
+
+#define trans_for_each_path_safe(_trans, _path, _idx) \
+ trans_for_each_path_safe_from(_trans, _path, _idx, 0)
+
static inline struct btree_path *next_btree_path(struct btree_trans *trans, struct btree_path *path)
{
unsigned idx = path ? path->sorted_idx + 1 : 0;
struct trans_waiting_for_lock *top;
struct btree_bkey_cached_common *b;
struct btree_path *path;
+ unsigned path_idx;
int ret;
if (trans->lock_must_abort) {
top = &g.g[g.nr - 1];
- trans_for_each_path_from(top->trans, path, top->path_idx) {
+ trans_for_each_path_safe_from(top->trans, path, path_idx, top->path_idx) {
if (!path->nodes_locked)
continue;
- if (top->path_idx != path->idx) {
- top->path_idx = path->idx;
+ if (path_idx != top->path_idx) {
+ top->path_idx = path_idx;
top->level = 0;
top->lock_start_time = 0;
}