io_poll_complete() always fills an event (even an overflowed one), so we
always should do io_cqring_ev_posted() afterwards. And that's what is
currently happening, because second EPOLLONESHOT check is always true,
it can't return !done for oneshots.
Remove those branching, it's much easier to read.
Signed-off-by: Pavel Begunkov <asml.silence@gmail.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
if (io_poll_rewait(req, &req->poll)) {
spin_unlock_irq(&ctx->completion_lock);
} else {
- bool done, post_ev;
+ bool done;
- post_ev = done = io_poll_complete(req, req->result, 0);
+ done = io_poll_complete(req, req->result, 0);
if (done) {
hash_del(&req->hash_node);
- } else if (!(req->poll.events & EPOLLONESHOT)) {
- post_ev = true;
+ } else {
req->result = 0;
add_wait_queue(req->poll.head, &req->poll.wait);
}
spin_unlock_irq(&ctx->completion_lock);
+ io_cqring_ev_posted(ctx);
- if (post_ev)
- io_cqring_ev_posted(ctx);
if (done) {
nxt = io_put_req_find_next(req);
if (nxt)