This solves the client having slow/outdated VGA/2D console. It's a
regression introduced when the code was switched to render it via opengl
in commit
4423184376d ("spice/gl: render DisplaySurface via opengl")
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <
20210216092056.
2301293-2-marcandre.lureau@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
graphic_hw_update(dcl->con);
if (ssd->gl_updates && ssd->have_surface) {
qemu_spice_gl_block(ssd, true);
+ glFlush();
cookie = (uintptr_t)qxl_cookie_new(QXL_COOKIE_TYPE_GL_DRAW_DONE, 0);
spice_qxl_gl_draw_async(&ssd->qxl, 0, 0,
surface_width(ssd->ds),