#include <stdint.h>
#include <stdio.h>
+#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>
+#include "contrib/libvhost-user/libvhost-user.h"
+
+/*
+ * We pass the dev element into libvhost-user
+ * and then use it to get back to the outer
+ * container for other data.
+ */
+struct fv_VuDev {
+ VuDev dev;
+ struct fuse_session *se;
+};
+
/* From spec */
struct virtio_fs_config {
char tag[36];
uint32_t num_queues;
};
+/*
+ * Callback from libvhost-user if there's a new fd we're supposed to listen
+ * to, typically a queue kick?
+ */
+static void fv_set_watch(VuDev *dev, int fd, int condition, vu_watch_cb cb,
+ void *data)
+{
+ fuse_log(FUSE_LOG_WARNING, "%s: TODO! fd=%d\n", __func__, fd);
+}
+
+/*
+ * Callback from libvhost-user if we're no longer supposed to listen on an fd
+ */
+static void fv_remove_watch(VuDev *dev, int fd)
+{
+ fuse_log(FUSE_LOG_WARNING, "%s: TODO! fd=%d\n", __func__, fd);
+}
+
+/* Callback from libvhost-user to panic */
+static void fv_panic(VuDev *dev, const char *err)
+{
+ fuse_log(FUSE_LOG_ERR, "%s: libvhost-user: %s\n", __func__, err);
+ /* TODO: Allow reconnects?? */
+ exit(EXIT_FAILURE);
+}
+
+static bool fv_queue_order(VuDev *dev, int qidx)
+{
+ return false;
+}
+
+static const VuDevIface fv_iface = {
+ /* TODO: Add other callbacks */
+ .queue_is_processed_in_order = fv_queue_order,
+};
+
+int virtio_loop(struct fuse_session *se)
+{
+ fuse_log(FUSE_LOG_INFO, "%s: Entry\n", __func__);
+
+ while (1) {
+ /* TODO: Add stuffing */
+ }
+
+ fuse_log(FUSE_LOG_INFO, "%s: Exit\n", __func__);
+}
+
int virtio_session_mount(struct fuse_session *se)
{
struct sockaddr_un un;
return -1;
}
- return -1;
+ fuse_log(FUSE_LOG_INFO, "%s: Waiting for vhost-user socket connection...\n",
+ __func__);
+ int data_sock = accept(listen_sock, NULL, NULL);
+ if (data_sock == -1) {
+ fuse_log(FUSE_LOG_ERR, "vhost socket accept: %m\n");
+ close(listen_sock);
+ return -1;
+ }
+ close(listen_sock);
+ fuse_log(FUSE_LOG_INFO, "%s: Received vhost-user socket connection\n",
+ __func__);
+
+ /* TODO: Some cleanup/deallocation! */
+ se->virtio_dev = calloc(sizeof(struct fv_VuDev), 1);
+ if (!se->virtio_dev) {
+ fuse_log(FUSE_LOG_ERR, "%s: virtio_dev calloc failed\n", __func__);
+ close(data_sock);
+ return -1;
+ }
+
+ se->vu_socketfd = data_sock;
+ se->virtio_dev->se = se;
+ vu_init(&se->virtio_dev->dev, 2, se->vu_socketfd, fv_panic, fv_set_watch,
+ fv_remove_watch, &fv_iface);
+
+ return 0;
}