struct virtio_gpu_object *obj,
struct virtio_gpu_mem_entry *ents,
unsigned int nents);
-int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev);
-int virtio_gpu_detach_status_page(struct virtio_gpu_device *vgdev);
void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
struct virtio_gpu_output *output);
int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
struct virtio_gpu_fence *fence);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);
-void virtio_gpu_fence_ack(struct virtqueue *vq);
void virtio_gpu_dequeue_ctrl_func(struct work_struct *work);
void virtio_gpu_dequeue_cursor_func(struct work_struct *work);
-void virtio_gpu_dequeue_fence_func(struct work_struct *work);
-
void virtio_gpu_notify(struct virtio_gpu_device *vgdev);
int
int flags);
struct drm_gem_object *virtgpu_gem_prime_import(struct drm_device *dev,
struct dma_buf *buf);
-int virtgpu_gem_prime_get_uuid(struct drm_gem_object *obj,
- uuid_t *uuid);
struct drm_gem_object *virtgpu_gem_prime_import_sg_table(
struct drm_device *dev, struct dma_buf_attachment *attach,
struct sg_table *sgt);