Using result = (value + divisor/2) / divisor is rounding values up and only
works well for positive values. Instead use DIV_ROUND_CLOSEST which does
the correct thing.
Signed-off-by: Alexandre Belloni <alexandre.belloni@bootlin.com>
else if (offset < OFFSET_STEP * -128)
reg = -128;
else
- reg = (s8)((offset + (OFFSET_STEP >> 1)) / OFFSET_STEP);
+ reg = DIV_ROUND_CLOSEST(offset, OFFSET_STEP);
/* choose fine offset only for odd values in the normal range */
if (reg & 1 && reg <= 63 && reg >= -64) {