From: Alberto Garcia Date: Mon, 8 Jun 2015 09:12:15 +0000 (+0200) Subject: sdl2: fix crash in handle_windowevent() when restoring the screen size X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=08d49df0dbaacc220a099dbfb644e1dc0eda57be;p=qemu.git sdl2: fix crash in handle_windowevent() when restoring the screen size The Ctrl-Alt-u keyboard shortcut restores the screen to its original size. In the SDL2 UI this is done by destroying the window and creating a new one. The old window emits SDL_WINDOWEVENT_HIDDEN when it's destroyed, but trying to call SDL_GetWindowFromID() from that event's window ID returns a null pointer. handle_windowevent() assumes that the pointer is never null so it results in a crash. Cc: qemu-stable@nongnu.org Signed-off-by: Alberto Garcia Signed-off-by: Gerd Hoffmann --- diff --git a/ui/sdl2.c b/ui/sdl2.c index 2d601798ea..5cb75aa364 100644 --- a/ui/sdl2.c +++ b/ui/sdl2.c @@ -521,6 +521,10 @@ static void handle_windowevent(SDL_Event *ev) { struct sdl2_console *scon = get_scon_from_window(ev->window.windowID); + if (!scon) { + return; + } + switch (ev->window.event) { case SDL_WINDOWEVENT_RESIZED: {