From: Akihiko Odaki Date: Fri, 19 Feb 2021 09:48:03 +0000 (+0900) Subject: opengl: Do not convert format with glTexImage2D on OpenGL ES X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=14c235eb40eb82e0d7e89601b1a47028fe24deca;p=qemu.git opengl: Do not convert format with glTexImage2D on OpenGL ES OpenGL ES does not support conversion from the given data format to the internal format with glTexImage2D. Use the given data format as the internal format, and ignore the given alpha channels with GL_TEXTURE_SWIZZLE_A in case the format contains alpha channels. Signed-off-by: Akihiko Odaki Message-Id: <20210219094803.90860-1-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann --- diff --git a/ui/console-gl.c b/ui/console-gl.c index 0a6478161f..7c9894a51d 100644 --- a/ui/console-gl.c +++ b/ui/console-gl.c @@ -73,11 +73,20 @@ void surface_gl_create_texture(QemuGLShader *gls, glBindTexture(GL_TEXTURE_2D, surface->texture); glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, surface_stride(surface) / surface_bytes_per_pixel(surface)); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, - surface_width(surface), - surface_height(surface), - 0, surface->glformat, surface->gltype, - surface_data(surface)); + if (epoxy_is_desktop_gl()) { + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, + surface_width(surface), + surface_height(surface), + 0, surface->glformat, surface->gltype, + surface_data(surface)); + } else { + glTexImage2D(GL_TEXTURE_2D, 0, surface->glformat, + surface_width(surface), + surface_height(surface), + 0, surface->glformat, surface->gltype, + surface_data(surface)); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ONE); + } glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);