From: Richard Henderson Date: Wed, 28 Aug 2013 22:51:08 +0000 (-0700) Subject: tcg-ppc: Avoid code for nop move X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=4b2b114d8cc0f0f59bc20855bf287fb3df55b553;p=qemu.git tcg-ppc: Avoid code for nop move While these are rare from code that's been through the optimizer, it's not uncommon within the tcg backend. Signed-off-by: Richard Henderson --- diff --git a/tcg/ppc/tcg-target.c b/tcg/ppc/tcg-target.c index 24a8621fe1..965108b8bd 100644 --- a/tcg/ppc/tcg-target.c +++ b/tcg/ppc/tcg-target.c @@ -450,7 +450,9 @@ static const uint32_t tcg_to_bc[] = { static void tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg) { - tcg_out32 (s, OR | SAB (arg, ret, arg)); + if (ret != arg) { + tcg_out32(s, OR | SAB(arg, ret, arg)); + } } static void tcg_out_movi(TCGContext *s, TCGType type,