From: Volker RĂ¼melin Date: Tue, 1 Mar 2022 19:13:11 +0000 (+0100) Subject: sdlaudio: fix samples vs. frames mix-up X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=7b672528070ffe9c401d760c0edb75849d8e484e;p=qemu.git sdlaudio: fix samples vs. frames mix-up Fix the same samples vs. frames mix-up that the previous commit fixed for the PulseAudio backend. Signed-off-by: Volker RĂ¼melin Message-Id: <20220301191311.26695-15-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann --- diff --git a/audio/sdlaudio.c b/audio/sdlaudio.c index e605c787ba..797b47bbdd 100644 --- a/audio/sdlaudio.c +++ b/audio/sdlaudio.c @@ -347,11 +347,8 @@ static int sdl_init_out(HWVoiceOut *hw, struct audsettings *as, req.freq = as->freq; req.format = aud_to_sdlfmt (as->fmt); req.channels = as->nchannels; - /* - * This is wrong. SDL samples are QEMU frames. The buffer size will be - * the requested buffer size multiplied by the number of channels. - */ - req.samples = audio_buffer_samples( + /* SDL samples are QEMU frames */ + req.samples = audio_buffer_frames( qapi_AudiodevSdlPerDirectionOptions_base(spdo), as, 11610); req.callback = sdl_callback_out; req.userdata = sdl;