From: Peter Maydell Date: Mon, 15 Feb 2021 10:32:07 +0000 (+0000) Subject: hw/arm/musicpal: Remove dead code for non-32-bit-RGB surfaces X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=9aee50eefba8c39d17759c7def3ba5a899c86271;p=qemu.git hw/arm/musicpal: Remove dead code for non-32-bit-RGB surfaces For a long time now the UI layer has guaranteed that the console surface is always 32 bits per pixel RGB. Remove the legacy dead code from the milkymist display device which was handling the possibility that the console surface was some other format. Signed-off-by: Peter Maydell Reviewed-by: Richard Henderson Message-id: 20210215103215.4944-2-peter.maydell@linaro.org --- diff --git a/hw/arm/musicpal.c b/hw/arm/musicpal.c index 6aec84aeed..9cebece2de 100644 --- a/hw/arm/musicpal.c +++ b/hw/arm/musicpal.c @@ -512,53 +512,37 @@ static uint8_t scale_lcd_color(musicpal_lcd_state *s, uint8_t col) } } -#define SET_LCD_PIXEL(depth, type) \ -static inline void glue(set_lcd_pixel, depth) \ - (musicpal_lcd_state *s, int x, int y, type col) \ -{ \ - int dx, dy; \ - DisplaySurface *surface = qemu_console_surface(s->con); \ - type *pixel = &((type *) surface_data(surface))[(y * 128 * 3 + x) * 3]; \ -\ - for (dy = 0; dy < 3; dy++, pixel += 127 * 3) \ - for (dx = 0; dx < 3; dx++, pixel++) \ - *pixel = col; \ +static inline void set_lcd_pixel32(musicpal_lcd_state *s, + int x, int y, uint32_t col) +{ + int dx, dy; + DisplaySurface *surface = qemu_console_surface(s->con); + uint32_t *pixel = + &((uint32_t *) surface_data(surface))[(y * 128 * 3 + x) * 3]; + + for (dy = 0; dy < 3; dy++, pixel += 127 * 3) { + for (dx = 0; dx < 3; dx++, pixel++) { + *pixel = col; + } + } } -SET_LCD_PIXEL(8, uint8_t) -SET_LCD_PIXEL(16, uint16_t) -SET_LCD_PIXEL(32, uint32_t) static void lcd_refresh(void *opaque) { musicpal_lcd_state *s = opaque; - DisplaySurface *surface = qemu_console_surface(s->con); int x, y, col; - switch (surface_bits_per_pixel(surface)) { - case 0: - return; -#define LCD_REFRESH(depth, func) \ - case depth: \ - col = func(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff), \ - scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff), \ - scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff)); \ - for (x = 0; x < 128; x++) { \ - for (y = 0; y < 64; y++) { \ - if (s->video_ram[x + (y/8)*128] & (1 << (y % 8))) { \ - glue(set_lcd_pixel, depth)(s, x, y, col); \ - } else { \ - glue(set_lcd_pixel, depth)(s, x, y, 0); \ - } \ - } \ - } \ - break; - LCD_REFRESH(8, rgb_to_pixel8) - LCD_REFRESH(16, rgb_to_pixel16) - LCD_REFRESH(32, (is_surface_bgr(surface) ? - rgb_to_pixel32bgr : rgb_to_pixel32)) - default: - hw_error("unsupported colour depth %i\n", - surface_bits_per_pixel(surface)); + col = rgb_to_pixel32(scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 16) & 0xff), + scale_lcd_color(s, (MP_LCD_TEXTCOLOR >> 8) & 0xff), + scale_lcd_color(s, MP_LCD_TEXTCOLOR & 0xff)); + for (x = 0; x < 128; x++) { + for (y = 0; y < 64; y++) { + if (s->video_ram[x + (y / 8) * 128] & (1 << (y % 8))) { + set_lcd_pixel32(s, x, y, col); + } else { + set_lcd_pixel32(s, x, y, 0); + } + } } dpy_gfx_update(s->con, 0, 0, 128*3, 64*3);