From: Jeffrey Hugo Date: Wed, 26 Jun 2019 18:00:15 +0000 (-0700) Subject: drm: msm: Fix add_gpu_components X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=9ca7ad6c7706edeae331c1632d0c63897418ebad;p=linux.git drm: msm: Fix add_gpu_components add_gpu_components() adds found GPU nodes from the DT to the match list, regardless of the status of the nodes. This is a problem, because if the nodes are disabled, they should not be on the match list because they will not be matched. This prevents display from initing if a GPU node is defined, but it's status is disabled. Fix this by checking the node's status before adding it to the match list. Fixes: dc3ea265b856 (drm/msm: Drop the gpu binding) Reviewed-by: Rob Clark Signed-off-by: Jeffrey Hugo Signed-off-by: Sean Paul Link: https://patchwork.freedesktop.org/patch/msgid/20190626180015.45242-1-jeffrey.l.hugo@gmail.com --- diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c index c226156f2dea8..c356f5ccf2536 100644 --- a/drivers/gpu/drm/msm/msm_drv.c +++ b/drivers/gpu/drm/msm/msm_drv.c @@ -1279,7 +1279,8 @@ static int add_gpu_components(struct device *dev, if (!np) return 0; - drm_of_component_match_add(dev, matchptr, compare_of, np); + if (of_device_is_available(np)) + drm_of_component_match_add(dev, matchptr, compare_of, np); of_node_put(np);