From: Gurchetan Singh Date: Thu, 19 Nov 2020 01:08:08 +0000 (-0800) Subject: drm/virtio: use fence_id when processing fences X-Git-Url: http://git.maquefel.me/?a=commitdiff_plain;h=bb53a604a74b38e6d71ae12174c8c1d229c2e2b1;p=linux.git drm/virtio: use fence_id when processing fences Currently, the fence ID, which can be used to identify a virtgpu fence, is the same as the fence sequence number. Let's use the fence_id name to clearly signal this. Signed-off-by: Gurchetan Singh Reviewed-by: Anthoine Bourgeois Link: http://patchwork.freedesktop.org/patch/msgid/20201119010809.528-4-gurchetansingh@chromium.org Signed-off-by: Gerd Hoffmann --- diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h index c94052376d189..7c7967a2eb84d 100644 --- a/drivers/gpu/drm/virtio/virtgpu_drv.h +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h @@ -420,7 +420,7 @@ void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev, struct virtio_gpu_ctrl_hdr *cmd_hdr, struct virtio_gpu_fence *fence); void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev, - u64 last_seq); + u64 fence_id); /* virtgpu_object.c */ void virtio_gpu_cleanup_object(struct virtio_gpu_object *bo); diff --git a/drivers/gpu/drm/virtio/virtgpu_fence.c b/drivers/gpu/drm/virtio/virtgpu_fence.c index 5b2a4146c5bd6..2fe9c7ebcbd40 100644 --- a/drivers/gpu/drm/virtio/virtgpu_fence.c +++ b/drivers/gpu/drm/virtio/virtgpu_fence.c @@ -112,16 +112,16 @@ void virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev, } void virtio_gpu_fence_event_process(struct virtio_gpu_device *vgdev, - u64 last_seq) + u64 fence_id) { struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv; struct virtio_gpu_fence *fence, *tmp; unsigned long irq_flags; spin_lock_irqsave(&drv->lock, irq_flags); - atomic64_set(&vgdev->fence_drv.last_seq, last_seq); + atomic64_set(&vgdev->fence_drv.last_seq, fence_id); list_for_each_entry_safe(fence, tmp, &drv->fences, node) { - if (last_seq < fence->f.seqno) + if (fence_id < fence->f.seqno) continue; dma_fence_signal_locked(&fence->f); list_del(&fence->node);