From 2c2705bd09730dba6017b26897a2bcd3c5d21557 Mon Sep 17 00:00:00 2001 From: Takashi Iwai <tiwai@suse.de> Date: Thu, 8 Sep 2022 11:51:14 +0200 Subject: [PATCH] drm/udl: Don't re-initialize stuff at retrying the URB list allocation udl_alloc_urb_list() retires the allocation if there is no enough room left, and it reinitializes the stuff unnecessarily such as the linked list head and the waitqueue, which could be harmful. Those should be outside the retry loop. Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20220908095115.23396-12-tiwai@suse.de --- drivers/gpu/drm/udl/udl_main.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/udl/udl_main.c b/drivers/gpu/drm/udl/udl_main.c index 16aa4a655e7f7..829edb60a987d 100644 --- a/drivers/gpu/drm/udl/udl_main.c +++ b/drivers/gpu/drm/udl/udl_main.c @@ -182,15 +182,14 @@ static int udl_alloc_urb_list(struct drm_device *dev, int count, size_t size) struct usb_device *udev = udl_to_usb_device(udl); spin_lock_init(&udl->urbs.lock); - -retry: - udl->urbs.size = size; INIT_LIST_HEAD(&udl->urbs.list); - init_waitqueue_head(&udl->urbs.sleep); udl->urbs.count = 0; udl->urbs.available = 0; +retry: + udl->urbs.size = size; + while (udl->urbs.count * size < wanted_size) { unode = kzalloc(sizeof(struct urb_node), GFP_KERNEL); if (!unode) -- 2.30.2