From 48c9996f1dfe92bd7318472651c9ad538d6d53b5 Mon Sep 17 00:00:00 2001 From: Sakari Ailus Date: Mon, 6 Nov 2023 17:16:37 +0100 Subject: [PATCH] device property: Add SOFTWARE_NODE() macro for defining software nodes Add SOFTWARE_NODE() macro in order to make defining software nodes look nicer. This is analogous to different PROPERTY_ENTRY_*() macros for defining properties. Signed-off-by: Sakari Ailus Reviewed-by: Andy Shevchenko Reviewed-by: Heikki Krogerus Tested-by: Sakari Ailus Signed-off-by: Rafael J. Wysocki --- include/linux/property.h | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/include/linux/property.h b/include/linux/property.h index 9f2585d705a86..97f901c0914e3 100644 --- a/include/linux/property.h +++ b/include/linux/property.h @@ -489,6 +489,13 @@ struct software_node { const struct property_entry *properties; }; +#define SOFTWARE_NODE(_name_, _properties_, _parent_) \ + (struct software_node) { \ + .name = _name_, \ + .properties = _properties_, \ + .parent = _parent_, \ + } + bool is_software_node(const struct fwnode_handle *fwnode); const struct software_node * to_software_node(const struct fwnode_handle *fwnode); -- 2.30.2