From 5630b27ec577953bde59f0e6414c382f0745387a Mon Sep 17 00:00:00 2001 From: Dave Stevenson Date: Thu, 3 Sep 2020 10:00:37 +0200 Subject: [PATCH] drm/vc4: plane: Optimize the LBM allocation size The current code is using the maximum of the source line size and the destination line size to compute the size of the LBM to allocate. While this is simpler, it starts to be an issue with modes such as 4k with a quite long that will consume all the available memory, so we no longer have that luxury. Signed-off-by: Dave Stevenson Signed-off-by: Maxime Ripard Tested-by: Chanwoo Choi Tested-by: Hoegeun Kwon Tested-by: Stefan Wahren Link: https://patchwork.freedesktop.org/patch/msgid/b9e091883a4f7395c5b6a4f7c6070225934293db.1599120059.git-series.maxime@cerno.tech --- drivers/gpu/drm/vc4/vc4_plane.c | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c index d0771ebd5f75b..23916814b4e3a 100644 --- a/drivers/gpu/drm/vc4/vc4_plane.c +++ b/drivers/gpu/drm/vc4/vc4_plane.c @@ -437,10 +437,7 @@ static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst) static u32 vc4_lbm_size(struct drm_plane_state *state) { struct vc4_plane_state *vc4_state = to_vc4_plane_state(state); - /* This is the worst case number. One of the two sizes will - * be used depending on the scaling configuration. - */ - u32 pix_per_line = max(vc4_state->src_w[0], (u32)vc4_state->crtc_w); + u32 pix_per_line; u32 lbm; /* LBM is not needed when there's no vertical scaling. */ @@ -448,6 +445,18 @@ static u32 vc4_lbm_size(struct drm_plane_state *state) vc4_state->y_scaling[1] == VC4_SCALING_NONE) return 0; + /* + * This can be further optimized in the RGB/YUV444 case if the PPF + * decimation factor is between 0.5 and 1.0 by using crtc_w. + * + * It's not an issue though, since in that case since src_w[0] is going + * to be greater than or equal to crtc_w. + */ + if (vc4_state->x_scaling[0] == VC4_SCALING_TPZ) + pix_per_line = vc4_state->crtc_w; + else + pix_per_line = vc4_state->src_w[0]; + if (!vc4_state->is_yuv) { if (vc4_state->y_scaling[0] == VC4_SCALING_TPZ) lbm = pix_per_line * 8; -- 2.30.2