From d03f030115fe930de1222fef294730ba21b93045 Mon Sep 17 00:00:00 2001 From: "Ricardo B. Marliere" Date: Sun, 4 Feb 2024 16:56:34 -0300 Subject: [PATCH] Input: gameport - make gameport_bus const Now that the driver core can properly handle constant struct bus_type, move the gameport_bus variable to be a constant structure as well, placing it into read-only memory which can not be modified at runtime. Suggested-by: Greg Kroah-Hartman Signed-off-by: "Ricardo B. Marliere" Reviewed-by: Greg Kroah-Hartman Link: https://lore.kernel.org/r/20240204-bus_cleanup-input-v1-1-74c2438801cf@marliere.net Signed-off-by: Dmitry Torokhov --- drivers/input/gameport/gameport.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 34f416a3ebcb7..cfcc81c47b50f 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -38,7 +38,7 @@ static DEFINE_MUTEX(gameport_mutex); static LIST_HEAD(gameport_list); -static struct bus_type gameport_bus; +static const struct bus_type gameport_bus; static void gameport_add_port(struct gameport *gameport); static void gameport_attach_driver(struct gameport_driver *drv); @@ -813,7 +813,7 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv) return !gameport_drv->ignore; } -static struct bus_type gameport_bus = { +static const struct bus_type gameport_bus = { .name = "gameport", .dev_groups = gameport_device_groups, .drv_groups = gameport_driver_groups, -- 2.30.2